Fixed smoke grenades setting the navmesh to an “on fire” state which prevented bots from pathing correctly if a smoke grenade was used in coop.Fixed bots being assigned incorrect tactical roles.Updated loading bar and MOTD positions to be correct in aspect ratios other than 16:9.Fix kit menu being cut off on ultra-wide monitors.
You can see these hotfix changes below, followed by the full update changelist. To any Mac users who are still unable to use the radial menu since yesterday’s update, please see here. You can copy a script from an official map and rename it to your map, and it should work fine. Mapmakers, please be aware that from now on in order to load your custom map you now will require a map script. UPDATE 2-10-17: We are releasing a hotfix today to address some issues and make further balance changes. We are releasing an update to Day of Infamy today to add two new maps Crete and Foy, new and improved coop and PvP game modes, better optimization, visual improvements, balance changes, and more.